Rise of the Varmints
[Outlaws of Thunder Junction ]

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    Set: Outlaws of Thunder Junction
    Type: Sorcery
    Rarity: Uncommon
    Cost: {3}{G}
    Create X 2/1 green Varmint creature tokens, where X is the number of creature cards in your graveyard.
    Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

    Non Foil Prices

    Near Mint - $0.10
    Lightly Played - $0.10
    Moderately Played - $0.10
    Heavily Played - $0.10
    Damaged - $0.10

    Foil Prices

    Near Mint Foil - $0.10
    Lightly Played Foil - $0.10
    Moderately Played Foil - $0.10
    Heavily Played Foil - $0.10
    Damaged Foil - $0.10
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